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Stig Thomas Eliassen
Приєднався 19 бер 2008
Hello everyone and welcome to my channel! I'm MidiMusicMaker and as my name says I create Midi Music of old games songs and remixes them. I'm also going to upload music from my favorite games on this channel. I also take requests to create mixes for you. The programs I use to produce these songs are Cakewalk Sonar Professional & Fruity Loops. Hope you will subscribe! Take care and enjoy :D
I'm also on SoundCloud now: soundcloud.com/midimusicmaker
I'm also on SoundCloud now: soundcloud.com/midimusicmaker
Robocop (1989) In-Game (Commodore 64)
Robocop (1989) In-Game (Commodore 64)
Released by Ocean Software in 1989 with music by Jonathan Dunn.
Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town...
Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements.
In most levels, RoboCop walks from left to right, shooting his gun at hordes of enemies that intend to kill him with bullets, chainsaws or their fists. Stages include the streets of Detroit (in two parts, based on the first level of the arcade), a drug factory (based on the fourth arcade level), and a junkyard (based on the third coin-op stage). Gun power-ups to collect include a rapid fire model, a three-way shot and a powerful flame cannon. Two levels end with boss fights against RoboCop's chief adversary ED-209. For some reason, ED is impervious to bullets and must be defeated using Robo's fists alone.
New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian.
Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit.
Released by Ocean Software in 1989 with music by Jonathan Dunn.
Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town...
Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements.
In most levels, RoboCop walks from left to right, shooting his gun at hordes of enemies that intend to kill him with bullets, chainsaws or their fists. Stages include the streets of Detroit (in two parts, based on the first level of the arcade), a drug factory (based on the fourth arcade level), and a junkyard (based on the third coin-op stage). Gun power-ups to collect include a rapid fire model, a three-way shot and a powerful flame cannon. Two levels end with boss fights against RoboCop's chief adversary ED-209. For some reason, ED is impervious to bullets and must be defeated using Robo's fists alone.
New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian.
Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit.
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Відео
Robocop (1989) Main Theme (Commodore 64)
Переглядів 6652 роки тому
Robocop (1989) Main Theme (Commodore 64) Released by Ocean Software in 1989 with music by Jonathan Dunn. Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it...
Vampire (1986) Title Screen (Commodore 64)
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Vampire (1986) Title Screen (Commodore 64) Released by Code Masters in 1986 with music by David Whittaker. The mission in Vampire is rather obscure. The player must destroy the evil Count Dracula who is devastating the region. The nightmare scenario will be the castle of this malevolent personage. Throughout 95 horrifying rooms the player will be besieged by Dracula's slaves; try to avoid them ...
The Great Giana Sisters (1987) In-Game (Commodore 64)
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The Great Giana Sisters (1987) In-Game (Commodore 64) Released by Rainbow Arts in 1987 with music by Chris Hülsbeck. The Great Giana Sisters is a 2D side-scrolling arcade game like Nintendo's Super Mario Bros. After a long and deep sleep, Giana finds herself in a mysterious and evil dreamworld where everything is strange and different. In 32 levels, Giana has to fight against bad monsters, huge...
The Great Giana Sisters (1987) Title Screen (Commodore 64)
Переглядів 1922 роки тому
The Great Giana Sisters (1987) Title Screen (Commodore 64) Released by Rainbow Arts in 1987 with music by Chris Hülsbeck. The Great Giana Sisters is a 2D side-scrolling arcade game like Nintendo's Super Mario Bros. After a long and deep sleep, Giana finds herself in a mysterious and evil dreamworld where everything is strange and different. In 32 levels, Giana has to fight against bad monsters,...
The Great Giana Sisters (1987) Intro Theme (Commodore 64)
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The Great Giana Sisters (1987) Intro Theme (Commodore 64) Released by Rainbow Arts in 1987 with music by Chris Hülsbeck. The Great Giana Sisters is a 2D side-scrolling arcade game like Nintendo's Super Mario Bros. After a long and deep sleep, Giana finds herself in a mysterious and evil dreamworld where everything is strange and different. In 32 levels, Giana has to fight against bad monsters, ...
Ghosts'n Goblins (1986) - Main Theme (Commodore 64)
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Ghosts'n Goblins (1986) - Main Theme (Commodore 64) Released by Capcom in 1986 with music by Mark Cooksey. Ghosts 'N Goblins is a sideways scrolling action platformer spread over six levels, each of which must be completed within three minutes (or a life is lost), taking in forest, village, mountain and cavern settings with increasing difficulty. Arthur the brave knight must rescue his beloved ...
Batman The Caped Crusader (1988) Main Theme (Commodore 64)
Переглядів 3192 роки тому
Batman The Caped Crusader (1988) Main Theme (Commodore 64) Released by Data East in 1988 with music by Fred Gray. Batman The Caped Crusader is a combination of an arcade and adventure game. The game is played with a side scrolling view, with each new location opening in a new panel similar to the appearance of a comic book. The game has two parts to it, and these can be played in any order. In ...
Out Run (1988) Splash Wave (Commodore 64)
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Out Run (1988) Splash Wave (Commodore 64) Released by SEGA Enterprises in 1988 with music by Jas C. Brooke. Out Run is a racing game that allows the player to race across varied terrain in a readily available Ferrari, complete with a female passenger, over a series of short tracks. Gameplay is viewed from just above and behind the car. The roads are full of sharp bends and hazards, contact with...
Out Run (1988) Magical Sound Shower (Commodore 64)
Переглядів 2922 роки тому
Out Run (1988) Magical Sound Shower (Commodore 64) Released by SEGA Enterprises in 1988 with music by Jas C. Brooke. Out Run is a racing game that allows the player to race across varied terrain in a readily available Ferrari, complete with a female passenger, over a series of short tracks. Gameplay is viewed from just above and behind the car. The roads are full of sharp bends and hazards, con...
Barbarian The Ultimate Warrior (1987) Fight Theme (Commodore 64)
Переглядів 2272 роки тому
Barbarian The Ultimate Warrior (1987) Fight Theme (Commodore 64) Released by Palace Software in 1987 with music by Richard Joseph. The evil magician Drax is terrorizing the jeweled city and cast a spell over the beautiful princess Marina who is forced to obey him. From the lands to the north, a hero is sent to help the city and free the princess. He is Gorth, the strongest of the barbarian warr...
Barbarian The Ultimate Warrior (1987) Title Screen (Commodore 64)
Переглядів 1562 роки тому
Barbarian The Ultimate Warrior (1987) Title Screen (Commodore 64) Released by Palace Software in 1987 with music by Richard Joseph. The evil magician Drax is terrorizing the jeweled city and cast a spell over the beautiful princess Marina who is forced to obey him. From the lands to the north, a hero is sent to help the city and free the princess. He is Gorth, the strongest of the barbarian war...
Roxette - It Must Have Been Love (MidiMusicMaker) (My tribute to Marie Fredriksson)
Переглядів 5014 роки тому
Roxette - It Must Have Been Love (MidiMusicMaker) (My tribute to Marie Fredriksson) Gun-Marie Fredriksson was born on 30th of May in 1958. She was a Swedish pop singer, songwriter, pianist and painter. She is best known as the lead vocalist and forming the pop rock, soft rock, and duo Roxette in 1986 alongside Per Gessle. The duo achieved international success in the late-1980s and early-1990s ...
CastleVania II Belmont's Revenge - Praying Hands (Cloud Castle) (MidiMusicMaker)
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CastleVania II Belmont's Revenge - Praying Hands (Cloud Castle) (MidiMusicMaker) The Cloud Castle theme from CastleVania II Belmont's Revenge on Gameboy. Created in Cakewalk Sonar Professional & Fruity Loops.
R.C. Pro-Am - Title (MidiMusicMaker)
Переглядів 6384 роки тому
R.C. Pro-Am - Title (MidiMusicMaker) R.C. Pro-Am is a racing video game developed by Rare. It was released for the Nintendo Entertainment System (NES) by Nintendo for North America in March 1988, and then in Europe on April 15 of the same year. Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks. The objective of each track is t...
The Last Ninja - Level 5 (The Palace) (Commodore 64)
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The Last Ninja - Level 5 (The Palace) (Commodore 64)
The Last Ninja - Level 4 (The Dungeons) (Commodore 64)
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The Last Ninja - Level 4 (The Dungeons) (Commodore 64)
The Last Ninja - Level 3 (Palace Gardens) (Commodore 64)
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The Last Ninja - Level 3 (Palace Gardens) (Commodore 64)
The Last Ninja - Level 2 (The Wilderness) (Commodore 64)
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The Last Ninja - Level 2 (The Wilderness) (Commodore 64)
The Last Ninja - Level 1 (The Wastelands) (Commodore 64)
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The Last Ninja - Level 1 (The Wastelands) (Commodore 64)
Castlevania - Lament Of Innocence - Stone King Golem (Soundtrack)
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Castlevania - Lament Of Innocence - Stone King Golem (Soundtrack)
Castlevania - Lament Of Innocence - Resonance Of Malevolent Souls (Soundtrack)
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Castlevania - Lament Of Innocence - Resonance Of Malevolent Souls (Soundtrack)
Castlevania - Lament Of Innocence - Requiem For The Dark Souls (Soundtrack)
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Castlevania - Lament Of Innocence - Requiem For The Dark Souls (Soundtrack)
Castlevania - Lament Of Innocence - Prologue To The Black Abyss (Soundtrack)
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Castlevania - Lament Of Innocence - Prologue To The Black Abyss (Soundtrack)
Castlevania - Lament Of Innocence - Melancholy Joachim (Soundtrack)
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Castlevania - Lament Of Innocence - Melancholy Joachim (Soundtrack)
Castlevania - Lament Of Innocence - Lament Of Innocence (Leon's Theme) (Soundtrack)
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Castlevania - Lament Of Innocence - Lament Of Innocence (Leon's Theme) (Soundtrack)
Castlevania - Lament Of Innocence - House Of Sacred Remains (Soundtrack)
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Castlevania - Lament Of Innocence - House Of Sacred Remains (Soundtrack)
Castlevania - Lament Of Innocence - Holy Cross Obsessed By The Moon (Soundtrack)
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Castlevania - Lament Of Innocence - Holy Cross Obsessed By The Moon (Soundtrack)
Castlevania - Lament Of Innocence - Ghostly Theatre (Soundtrack)
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Castlevania - Lament Of Innocence - Ghostly Theatre (Soundtrack)
Castlevania - Lament Of Innocence - Garden Forgotten By Time (Soundtrack)
Переглядів 6325 років тому
Castlevania - Lament Of Innocence - Garden Forgotten By Time (Soundtrack)
never played this game but dig the soundtrack
RÁÁÁÁÁHHH!
Recontra elegante
The best song for the best character
we need a Michael Bay FZERO movie
10/10
🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
F-zero 99 IN MY GAME EVRY ONE CHOOSE IT DUE TO THE MUSIC Is F I R E 🔥🔥🔥
This sounds awesome in Castlevania ReVamped.
top gear!
Un classico tema musicale per i boss di Castlevania. Al pari del tema iniziale di Belmont vs Dracula in C.S.o.N. 😃👍
Shit just got real theme lol
A touch of sentiment and uplifting symphony
I sit in my car on my lunch break with the AC blowing in my hair, making zooming noises behind the wheel while in park, and cranking F-Zero music. XD
I really hate the Death Wind tracks.
🛑
I still remember playing this with my little cousins when we were kids. One Saturday afternoon while there parents were watching Sanford and Son and Good Times in the living room, they let me and my cousins play this with their father's SNES. A little emotional hearing this though😢😢
Never ask a Stingray what happened on Death Wind I
Chill and exhilarating all at once, like a nice night drive
Composer: OK, This song is gonna be a remake of the catchy original song from the old NES game, It's a medieval horror game, So it should have something mystical with classical instruments, Right? Director: No, Make it funky like a disco track. Composer: What? But how does that fit the medieval theme- Director: *_DID I STUTTER?_*
Better graphics don't mean better game... this was passion... greetings from Mexico city
I feel like the Amelie movie character when he finds his childhood memory box and is about to cry... this game made my childhood better. I felt like I was piloting that thing in real life
Best music for a game
You gotta listen to the version from mario kart 8
Imagine playing this in your car loud when exiting the freeway will make you feel like you come along 😅
Song: Silence - F-Zero - SNES
Don't drink coffee and get on the interstate while this song is playing 😂😂😂🚔
Same
Bdjdjjdjjshsbhxhsb
Have you done anything on castlevainia yet? Specifically the Japanese version with the built in sound chip?
2024 lembrei dessa música e vim escutar, que época boa
This was the only song I played 👍
Arrepiou foi tudo ... Vidaaaaa vivesse 59 mil anos carregaria essa canção comigo...eterno...
I've used this track to do a strip tease once. 😅
This is my favorite out of the F-Zero ost.
Who here has the new type of Super Nintendo?
Complete banger of a song !!
Empty Autobahn without speed limit at night, fast car and this.
*engine screams
Am I the only one who thinks this has vibes to Michael Jasckson's music? Is that why Simon looks like he's moon walking?
2024😂 👇
Could never understand this game as a little rino
Моя любимая музыка для упражнений со скакалкой и для бега! 🤘
When your dad drives in a snow storm
THIS BEAT IS RARE 🗣🗣🗣🔥🔥🔥🔥🔥🔥🔥‼️🔥‼️🔥‼️‼️🔥‼️🗣🔥🗣🔥‼️👍🏼‼️🔥‼️🗣🗣🔥‼️🔥👌🕊👋🙏🕊😢😭🙏😡😢‼️✔️😡👋😢✔️❌️👋❤️🙏🕊🔥‼️🗣‼️🔥‼️🔥‼️‼️🔥‼️🗣‼️🗣‼️
Fuck this level and the boss at the end of said level. 😡
Pai era bom
This has 0 reason to fucking bang this hard 🥵
Fucking Masterpiece. When KI was new, I didn't appreciate just how hard this track goes. Now that I'm older, and realize that this was an actual orchestra, I can tell that a lot of work went into it.
The only reason I know about F-ZERO is because of a cover on Big Blue by S.S.H.
🔇🏙
mute city baybee!!! music 🎶 🔇